
KOJA Paper Box + KDB
2026The operating system for a three-person stationery shop. AI that drafts, translates and watches stock, with a person always in the loop. It holds up a store doing $20k+ a month.
Senior Product Designer · AI · XR
I designed KDB, the AI and automation that runs my store, KOJA, at $20k+ a month in revenue. I prototype in code, so what ships is what I designed. Before that, four years leading XR design at Walmart Store.8. 1st place at Meta + SensAI.
Selected Work
A short list. The projects I'd open with.
Mobile & Web· 04
Brand pages, campaign sites, and the rectangle-shaped half of my career.

Cut Adventures trip-map production from 4–8 hours per map to a fraction of that. Migrated the team off Illustrator onto a Sketch + Abstract symbol system; saved roughly a full salary in production time.
2019

Gear Up, Get Out. A multi-surface REI campaign across homepage, landing pages, in-app slides, and search banners. One voice, four constraints.
2019

REI's first animated banners (moose turning its head, snow falling, breath visible) under a hard 500KB ceiling. Shipped across January Clearance, End of Season, and Year-End Clearance.
2019

Three and a half years of UX across web, app, print, and email for a real-estate platform, including design lead on LoanDepot and Bank of America accounts.
2015 - 2019
Hackathons· 05
48-hour builds and weekend placements: prompts, judges, demo room.

A Vision Pro pet who lives in your living room. Tiny, weird, demands snacks. Started as a Meta hackathon entry; became a recurring character.
2024

🥉 3rd place, Decart AI hackathon. Quest 3 game built on real-time style transfer; your room gets repainted while you play in it.
2025

🥇 1st place, Immersive Entertainment at the Meta + SensAI hackathon. A Quest 3 piece designed for cozy contentment instead of novelty.
2025

🥉 3rd place, AGI House AI Hackathon. Erases your ex from your camera roll; mass-edits photos based on a face you'd rather not scroll past. Built under the Romantic Hacker umbrella.
2025

Hackathon project. Case study coming soon.
2025
Prototypes & Experiments· 05
Weekly builds and proofs-of-concept I made because no one else was going to.

Two Quest 3s in the same room, two trainers, one shared spatial battlefield. Built mostly to find out whether the magic actually works.
2025

Real-time captions anchored to whoever is speaking, on-device, in AR. A weekly project that became a quiet argument for accessibility-first XR.
2025

The portfolio as a game. A 3D ocean where every barrel is one of my projects. Collect them all to win the mission. It's this site's fun half, built in React Three Fiber.
2026

An experimental version of this site, but as a HoloLens experience. Walk around the work instead of scrolling past it.
2024

A weekly experiment: an AR object identifier. Point at anything, ask 'what is this,' get info pinned in space. Built blank-Figma to working build in seven days.
2025